P.V — 202610+ years turning ideas into product — code, design and marketing on the same desk.
I'm Pablo Vega, a designer and developer based in Spain. I started in 2007 with multimedia design, became a graphic-design technician in 2008, and haven't stopped since: marketing, Java and C# programming, 3D modeling and texturing for games — and now AI-driven digital product.
I work solo or in small teams. Clean code, honest grids and projects where design and engineering live in the same head.
Web, multimedia and certified Graphic Design Technician. Full Adobe suite proficiency.
Brand identity, editorial work and websites for SMEs. First e-commerce builds and SEO campaigns.
OOP foundations applied to internal tooling and early game prototypes.
Owned the texturing pipeline for a game production: PBR shaders, baking and team-wide visual QA.
Digital sculpting, retopology and full real-time character workflow (Unity / Unreal).
Premium templates, headless WordPress, WooCommerce stores and technical-SEO campaigns for retained clients.
Aurora suite, Nexus AI, CallCenter AI and SocialTribe — own products built around LLMs and agents.
Fast, accessible sites with a point of view.
Identity, editorial and campaign artwork.
Brands built as systems, not just logos.
WooCommerce, Shopify and custom storefronts.
Custom themes, headless setups, maintenance.
Technical, content and links that perform.
iOS, Android and PWAs in React Native.